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A Tour Inside Valve Headquarters
Our students had the opportunity to get an inside look at the legendary Valve Corp Headquarters, the studio that has brought us the Half-Life series, and the distribution platform, Steam. Kelly Cline and Mike Belzer, who were our guides for our group throughout the tour, showed Valve’s state of the art motion-capture room, sound design…
Read MoreArtcade Shows How to Really Have Fun During a Storm
The Academy of Interactive Entertainment in Lafayette once again hosted Artcade! The fifth annual Artcade event took place on May 11th with a wide array of local game developers, artists, and film exhibitors. However, this year the event location was not at the Lafayette Science Museum where it’s been previously held. This year, Artcade was…
Read MoreiFEST: When Gaming & Learning Collide
Once again, the city of Seattle was fired up for iFEST (Indie Game Festival), which was held at the Seattle Center Armory and hosted by The Academy of Interactive Entertainment. AIE has partnered up with over 40 indie game studios allowing them to exhibit a booth to promote their games in the busy Seattle Center…
Read MoreSeattle Graduation Ceremony 2019 Information
Come celebrate passion and dedication with us! Our Graduation Ceremony introduces the next generation of Game Developers, 3D Artists, Animators, and VFX Artists. Please join us at the SIFF Cinema Uptown to celebrate their outstanding achievements. Date: Tuesday, July 23rd, 2019 Time: 1pm-3pm Place: SIFF Cinema Uptown, 511 Queen Anne Ave N, Seattle, WA 98109…
Read More10 Games in 3 Days: Year 1’s Alphabet Game Jam
10 games in 3 days? How is that even possible?! In a game jam, anything is possible! When you are well-equipped with the top-tier tools and a studio environment with a creative team, you’d be surprised how easy it is to churn out 10 games in 3 days. About the Alphabet Jam This is the…
Read MoreDiversity Collective+ Speed Mentoring & Roundtable Event
Promotional imagery created by Ashley Rivas. Our sponsored hosts for the third-ever DC+ event was none other than our friends at Amazon. We are so grateful for their support and contributions to help continue Seattle’s goal of diversity and industrious innovation. Our gracious hosts provided the perfect space for the occasion – in their clean…
Read MoreGlobal Game Jam Next 2019
About Global Game Jam Next The Academy of Interactive Entertainment and the Pacific Science Center will be partnering up once again for Global Game Jam Next 2019! Global Game Jam Next will be kicking off July 29th at the Academy of Interactive Entertainment. Located on the 4th floor of Seattle Center, the video game and…
Read MoreiFEST: Behind the Scenes of Demoing
Written by Anthony Ritchey Edited by Lizz Rizzo, Josh Curry, and Steven Hitchcock Input by William Pheloung, Allyson Woods, and Tim Cullings Photography by Emilio Cerrillo, Daniel Craig Beebe, and others, all credited in-line. Photos by www.emiliocerrillophotography.com Photo by Emilio A dinosaur sitting at our booth. After we demoed our game at SIX [Seattle Indies…
Read MoreVideo Game Math: Polar and Spherical Notation
What is Polar and Spherical Notation? These systems are alternate ways of describing a position in space. This allows us a different way of calculating positions. Polar and Spherical Coordinates In a “normal” Cartesian coordinate system, you have coordinates in an (x, y) pattern (or (x, y, z) for 3D) – along with an arbitrary…
Read MoreVideo Game Math: Matrices
What are matrices? Matrices is plural for a matrix – which is a collection of numbers represented in a grid, very similar to a table or spreadsheet. They look a little like this. By itself, that collection of numbers is mostly meaningless, but if you use them to assign values – such as the coordinates…
Read MoreVideo Game Math: Collision Detection
What is collision detection? Collision detection is one of the most important pieces of math for a programmer to understand. Why? Games are all about collision. Virtually everything you do in a game depends on collision. Whether it’s a bullet hitting a target, Mario landing on a platform or coming in contact with a pickup,…
Read MoreVideo Game Math: Vectors
In this installment, we’re going to talk about Vectors. Vectors are arguably the most important kind of math for a game developer to understand, since so much of what we do revolves around them. Segments, Rays, and Lines In Geometry, you probably learned about some of the basic ways to express location, distance and direction…
Read MoreAIE Behind the Scenes: VFX Film Shoot
Film day for the VFX crew was set at the Book-It Repertory Theatre. From 7am to 5pm, the 3D Animation & VFX for Film crew was busy on set! Lighting equipment, dolly and camera equipment was provided by David Burns, a Seattle director of photography and long-time co-worker of Vic Bonilla, 3D Animation & VFX…
Read MoreSomething Was in the Air at Emerald City Comic Con
The City of Seattle was once again fired up for the 2019 Emerald City Comic Con. Which was held at the Washington State Convention Center in Downtown Seattle, WA. Once again Academy of Interactive Entertainment has partnered with ECCC having them allowing us to exhibit a booth providing information about AIE! At our booth we…
Read MoreIs Game Programming Right for Me
You might be a programmer when… Have you ever wondered what’s going on under the hood of the games and software tools you use? You might be a programmer! Perhaps you have learned a bit about programming, but you’re wondering whether to pursue it as a career. Let’s go over some ways you can explore…
Read MoreMajor Production Pitches 2019
Throughout the entire 2nd year, students enrolled in our Game Programming and our Game Art & Animation programs are divided into game development teams to create their first game. All student games below will have a demo presented at IFEST 2019, as it is a milestone shared among all teams. Before they get to showcase…
Read MoreAIE at 343 Industries
The Academy of Interactive Entertainment’s students and staff visited 343 Industries, the studio most known for the Halo series (the studio is also named after a Halo character: 343 Guilty Spark.) The tour included an exclusive Q&A panel with 343 Industries staff. The Q&A covered a wide range of topics, from concept art to engineering…
Read MoreArt Institute Seattle Displacement Info Sessions
If you are a displaced Art Institute student, please take note that the Academy of Interactive Entertainment Seattle Campus offers learning track towards careers in the following: Game Art & Animation Game Programming Game Design & Production 3D Animation & VFX for Film We are aware that every person’s situation is different, and there are…
Read MoreRecruiting and Networking Mixer
In response to the King/Z2 Games and ArenaNet layoffs, The Academy of Interactive Entertainment (AIE Seattle) partnered up with the Seattle chapter of the Indie Game Developers Association (IGDA Seattle), Experis Seattle, and TurboPlay to co-host a Recruiting and Networking Mixer, on March 6th, 2019. From Seattle to California, tons of studios and recruiters attended,…
Read MoreEducation and Games Industry Breakout
Foundry10, Seattle EdTech and Indie Game Developers Association (IGDA) partner up for Education and Games Industry Breakout, which took place on Monday February 25th, 2019 with our generous hosts at the Pacific Science Center. Our Industry Relations Specialist, Cami Smith and James Flatmo, our Game Design & Production instructor were invited to speak on bridging…
Read MoreVFX Alumni Animates Mobile Augmented Reality Game
AIE USA is excited to announce that AIE Lafayette alumni Kristina Zavala (3D Animation & VFX for Film 2018 graduate) and Dana Nicholle (3D Animation & VFX for Film 2018 graduate) have joined the team at Blipd, an iOS developer in Sterling, Virginia. Kristine Zavala 2018 Alumna Dana Nicholle 2018 Alumna Both Kristina and Dana graduated…
Read MoreInteractive Experience Day – April 13th 2019
AIE’s Interactive Experience Days are a great opportunity to learn about the local and international game development, 3D animation and visual effects industries. Students will get the opportunity to learn about the different pathways to get into the industry, what should be in a portfolio and will be able to get creative in practical workshops…
Read MoreIndie Game Festival May 4th 2019
Indie game devs & gamers! It’s that time of year again, gamers! Indie Game Festival (iFest) will take place on Saturday May 4th, 2019. Join us with our special guest sponsor, Microsoft at Seattle Center inside the Seattle Armory. Play over 50 games from local Seattle developers, featuring PC, tabletop, console and AR/VR experiences! Vote for your…
Read MoreDiversity Collective+ Panel February 6th 2019
AIE Seattle, along with the Seattle Indies and Seattle AR/VR, hosted a panel of diverse women leaders from the video game industry. From right to left: Marianna Shilina Vallejo (Daily Magic Productions), Sydney Adams (Wizards of the Coast), and Grace Chien (Undead Labs), and our awesome DC+ moderators, Sarah Belhumeur and Visakha Lisa Ja Jiamsirioungkul.…
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