AIE News

First Frost by AIE Students

Bring in the winter season with First Frost!

First Frost was developed on the campus of AIE Lafayette as the major project for a group of 2020 graduates in the second year of their Advanced Diploma in Professional Game Development. The game was developed over a 6-month period by a team of 10 using the Unreal Engine.

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Can I Work While Studying at AIE Seattle?

Working While Studying at AIE Seattle At the Academy of Interactive Entertainment, we understand the importance of keeping a work/life balance for all students. Setting aside days at work and days on campus is very much possible for students who are studying at AIE Seattle. Many AIE Seattle students work part or even full-time jobs…

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STEAM Careers in Interactive Entertainment

What is STEAM? Much like STEM, this learning concept introduces Art as applied in the Science, Technology, Engineering and Mathematics fields. Including the arts introduces a learning platform for those who are resourceful, and creatively driven when it comes to problem-solving. For those with the passion to study toward a STEAM career typically enroll in…

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Portfolio Guide: Game Programming

This Portfolio Guide: Game Programming edition is designed specifically to help anyone looking to apply to our Game Programming course. Above all else, the best programmers are the ones who can communicate that they have a proven interest in programming that they’ve acted on. There’s more to it (as you’ll see below) than just that,…

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5 Essential Tools for Beginner Game Developers

It can be daunting to find which programs to use when you are creating your first game, and it wasn’t easy to narrow it down to just 5 essential tools for beginner game developers. All of these were ranked as what our instructors believe are the most user-friendly and industry standard tools for any game…

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Gamification in the Aviation Industry

When you constantly think about the future, you’ll know that new innovations have the potential to forever change society as we currently know it. New inventions that spark more ideas to challenge people’s thought process, creating new concepts that often lead to a new industry standard. As we all know, the rapid evolution of the…

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AIE Open House – March 10th

James Cardo (Head of School), kicked off our Open House event with a wonderful introduction of our campus highlights and alumni achievements. He explained the different pathways to get into the industry, and importance of building a portfolio in the respective areas of gaming and animation. He shared some of his favorite stories from our…

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AIE | Game Development | Tips

6 Ways To Crack Into Game Development

Do you get excited when you overhear someone discussing Minecraft on public transport? Does thinking about game-play mechanics or artificial intelligence get you excited?

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ENRAGEMENT RING

The Enragement Ring is a super physical spaceship combat game to challenge your friends. In it, players control one of four vessels in a sumo like arena where they use their ship as a battering ram to dominate the ring as last man standing. You can grind, warp, boost and slam your friends all over…

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GRAVITY TRANSPORT

Behold! Gravity Transport! This science fiction side-scroller was made by AIE Lafayette second year students Ricky Hammack, Dylan Guidry, Paul Chu, Tran Nguyen, Eric Mouledoux, and Chris Liamkeo! Gravity Transport is a game that sends the player on a daring mission into space using a new prototype weapon. The prototype weapon they are using isn’t…

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Artcade 2016 Recap

Boasting a free Smash Bros. tournament, live music and art, in addition to industry-recognized developers, Artcade took place from 4pm and lasted until 8pm on Saturday, May 14th.

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