AIE News

Disney Nutcracker Poster | AIE

AIE Alumni Industry Insight: Tina Tsou

After being a graphic designer for several years, Tina Tsou had a change of heart and decided that she really wanted to work in the film industry. To shift her path into animation from graphic design, she attended the Academy of Interactive Entertainment to achieve her industry dreams, and graduated from the 3D Animation &…

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AIE Alumni Andy Burt | AIE

AIE Alumni Spotlight: Andy Burt

Andy Burt was honored as a Valedictorian for the graduating 3D Animation & VFX for Film class of 2019. Valedictorians are recognized for their dedication to one’s study, and you can always count on their eagerness to exceed the status quo. They lead by example, and as a result, they prove themselves to be exemplary…

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History Meets Virtual Reality - Seattle Public Library 6 | AIE

History Meets Virtual Reality: AIE x Seattle Public Library

Not only does the Academy of Interactive Entertainment students get to collectively work together on projects for Minor and Major Production, but students are also given the opportunity to work with a real client. Working with a client varies with each program, and this time a team of our Game Art & Animation students are…

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Corwin Waldron 07 AIE Spotlight

AIE Alumni Spotlight: Corwin Waldron

Corwin Waldron was honored as a Valedictorian for the graduating Game Art & Animation class of 2019. Valedictorians are recognized for their dedication to one’s study, and you can always count on their eagerness to exceed the status quo. They lead by example, and as a result, they prove themselves to be exemplary individuals cherished…

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Talon Grijalva 10 AIE Spotlight

AIE Alumni Spotlight: Talon Grijalva

Talon Grijalva (Game Art & Animation) was honored with the AIE Legacy Award for the graduating class in 2019. The Legacy Award recognizes an individual’s impact that they have left at AIE and will continue to bring with them into the industry. Those who have earned the Legacy Award have proven themselves to be especially…

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Seattle Graduation Ceremony 04 | AIE

Seattle Graduation Ceremony

To celebrate our new grads, Nathan Camp (2015 AIE alumnus, Industrial Light & Magic) visited all the way from California to give a speech. Once an aspiring actor, Nathan was able to his passion for film at AIE Seattle, under the tutelage of Vic Bonilla, the instructor for 3D Animation & VFX for Film program.…

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Seattle Graduation Ceremony 2019 | AIE

Seattle Graduation Ceremony 2019 Information

Come celebrate passion and dedication with us! Our Graduation Ceremony introduces the next generation of Game Developers, 3D Artists, Animators, and VFX Artists. Please join us at the SIFF Cinema Uptown to celebrate their outstanding achievements. Date: Tuesday, July 23rd, 2019 Time: 1pm-3pm Place: SIFF Cinema Uptown, 511 Queen Anne Ave N, Seattle, WA 98109…

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Diversity Collective+ Speed Mentoring & Roundtable Event

Promotional imagery created by Ashley Rivas. Our sponsored hosts for the third-ever DC+ event was none other than our friends at Amazon. We are so grateful for their support and contributions to help continue Seattle’s goal of diversity and industrious innovation. Our gracious hosts provided the perfect space for the occasion – in their clean…

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AIE AT 343 INDUSTRIES

AIE at 343 Industries

The Academy of Interactive Entertainment’s students and staff visited 343 Industries, the studio most known for the Halo series (the studio is also named after a Halo character: 343 Guilty Spark.) The tour included an exclusive Q&A panel with 343 Industries staff. The Q&A covered a wide range of topics, from concept art to engineering…

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VFX Alumni Animates Mobile Augmented Reality Game

AIE USA is excited to announce that AIE Lafayette alumni Kristina Zavala (3D Animation & VFX for Film 2018 graduate) and Dana Nicholle (3D Animation & VFX for Film 2018 graduate) have joined the team at Blipd, an iOS developer in Sterling, Virginia. Kristine Zavala 2018 Alumna Dana Nicholle 2018 Alumna Both Kristina and Dana graduated…

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Global Game Jam 2019 Image 05 | AIE

Global Game Jam 2019

2019 marks the third consecutive year AIE has been co-hosting Global Game Jam with our partners the Seattle Indies, IGDA (Indie Game Developer’s Association) and the Pacific Science Center. Building 4 and the Ackerley area of the Pacific Science Center belonged to the game devs for the weekend, and during normal museum hours. For game…

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AIE Alumna Credit on Spyro Reignited Trilogy

“Spyro Reignited Trilogy has been my favorite project that I’ve worked on so far at Keywords Lakshya. Working with these people was truly a joy, and I hope to one day work with them again on another game!” – Karen Koon (Game Art & Animation alumna, Associate Outsourcing Producer at Keywords Studios) In 2017, Karen…

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Career Development at AIE

“At the Academy of Interactive Entertainment, we work very hard at encouraging our students to build relationships with people in the industry. Relationships can make a difference when looking and applying for jobs. I am super thankful for all the people in the video game and animation communities that take the time to visit our…

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VFX Alumna Recruited by The Love Foundation

3D Animation & VFX for Film alumna Tyler “Dione” Arnold was recently recruited by The Love Foundation, a philanthropic arm of the nation of Belize’s privately-owned multimedia company. The Love Foundation also advises and administrates donor and charitable funds. They have successfully donated over $2 million in promotions to non-governmental organizations, helping them achieve their…

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5 Things Every Game Developer Needs to Know

Andrew Ward is a Game Programming Advanced Diploma of Professional Game Development alumnus, and CEO of successful indie game startup: Grunka Munka Games. Taking on the lead role among the team of AIE alumni, Andrew took Collidalot from prototype to the launch on Nintendo Switch. We asked Andrew what he would have done differently, and what kind of advice…

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AIE Alumni Launches Collidalot on Nintendo Switch

From college project, to launching on Nintendo Switch. We are immensely proud of our AIE Alumni Andrew Ward (Game Programming), Connor Adam (Game Programming), Matthew VanCompernolle (Game Programming) and Tim Tsai (Game Art & Animation) for launching their debut game on Nintendo Switch! All second-year students from all programs form into groups to create their major…

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Tips from Our Alumni

If you plan on starting your educational journey at AIE in 2019/2020, here are some awesome tips from our alumni. Leadership and being a team player are not mutually exclusive. “What I have discovered that gives you an edge in this industry, is learning the pipeline and how your role affects other team members. If…

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Mentorship at AIE

“The mentorship at AIE was enlightening. I got to see what the second years were working on and understand how they problem solved the very things I struggled with. I learned the importance of community, and being able to share your discoveries and grow as a team. It’s something I’ve taken with me into the…

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3 Reasons Why You Should Cross-Train

Cross-training in game development is not only more respected than you may think, but it is expected among an array of concentrations. While specializing in a certain software or mastering a technique or aspect of your expertise is what you should strive for, there are 3 great reasons why you should cross-train to solidify your…

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AIE Alumni Nathan Camp Credited in Infinity Wars

We spoke with alumnus Nathan Camp about his experiences in the film industry, and his dreams of eventually becoming a compositor. Nathan graduated from the Academy of Interactive Entertainment in 2015 from our 3D Animation and VFX for Film program.

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We used the force at ECCC17

The City of Seattle was once again fired up for the 2017 Emerald City Comicon (ECCC), which was held at the Washington State Convention Center in downtown Seattle, WA.

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Learning How to Save a Life

Heart attacks happen anywhere and with no warning. At AIE, we want to do everything we can to keep our students, staff, neighbors, and visitors safe and secure.

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Odd Jobs

AIE Lafayette has put together a sort of “odd jobs” list for our students to think about after graduation.

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