AIE News

Open House May 4 2019 | AIE

AIE Open House – May 4th 2019

Discover the courses designed to get you started in game development, 3D animation and visual effects for film at AIE’s Open House. The Lafayette campus will be opening their doors to visitors eager to find out about AIE courses starting in 2019. The day will include presentations on different areas of industry as well as…

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Indie Game Festival May 4th 2019

Indie game devs & gamers! It’s that time of year again, gamers! Indie Game Festival (iFest) will take place on Saturday May 4th, 2019. Join us with our special guest sponsor, Microsoft at Seattle Center inside the Seattle Armory. Play over 50 games from local Seattle developers, featuring PC, tabletop, console and AR/VR experiences! Vote for your…

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Open House May 11 2019 | AIE

AIE Open House – May 11th 2019

Discover the courses designed to get you started in game development, 3D animation and visual effects for film at AIE’s Open House. The Lafayette campus will be opening their doors to visitors eager to find out about AIE courses starting in 2019. The day will include presentations on different areas of industry as well as…

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Diversity Collective Panel | AIE

Diversity Collective+ Panel February 6th 2019

AIE Seattle, along with the Seattle Indies and Seattle AR/VR, hosted a panel of diverse women leaders from the video game industry. From right to left: Marianna Shilina Vallejo (Daily Magic Productions), Sydney Adams (Wizards of the Coast), and Grace Chien (Undead Labs), and our awesome DC+ moderators, Sarah Belhumeur and Visakha Lisa Ja Jiamsirioungkul.…

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AIE Open House – March 9th 2019

Discover the courses designed to get you started in game development, 3D animation and visual effects for film at AIE’s Open House. The Lafayette and Seattle campuses will be opening their doors to visitors eager to find out about AIE courses starting in 2018.

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How to Find a Mentor in Game Development

You’re now at a point in your life where you know exactly what you would like to do as a career. You have done the pre-training to help you with admissions into college. Now what? Who will help direct you and make sure you do the right thing? It’s time to find a mentor. What…

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Game Development Career Night Photo 04 | AIE

Game Development Career Night: Level Up Your Interviewing Skills

This is the final article of this three part series of AIE (the Academy of Interactive Entertainment) and IGDA’s (Indie Game Developer’s Association) Career Night. In this article, Anthony from Seattle Indies will sharing how we can prepare for an interview at a studio, learned from industry professionals present at the Career Night that took…

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Global Game Jam 2019 Image 05 | AIE

Global Game Jam 2019

2019 marks the third consecutive year AIE has been co-hosting Global Game Jam with our partners the Seattle Indies, IGDA (Indie Game Developer’s Association) and the Pacific Science Center. Building 4 and the Ackerley area of the Pacific Science Center belonged to the game devs for the weekend, and during normal museum hours. For game…

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PAX South 2019 | AIE

PAX South 2019

Stick a fork in PAX South 2019. It’s done! Thousands of gamers, button mashers, and cosplayers braved the brisk and icy winds of San Antonio to attend the fifth annual Penny Arcade Expo, otherwise known as PAX South. This year’s event was by far the largest yet in the near half a dozen times the…

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Game Development Career Night: Level Up Your Resume Skills

This is a part two of a three part series of AIE (the Academy of Interactive Entertainment) and IGDA’s (Indie Game Developer’s Association) Career Night. In this article, Anthony from Seattle Indies will be highlighting key points on resumes, learned from the Career Night that took place on January 14th, 2019. What should we highlight…

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Game Development Career Night: Level Up Your Job Hunting Skills

The Academy of Interactive Entertainment (AIE) and the International Game Developers Association, Seattle, (IDGA.org) recently hosted an evening career workshop at AIE’s campus called: Game Development Career Night: Level Up Your Job Hunting Skills. The event was centered around AIE students, alumni, and professionals from a variety of backgrounds. The event was split up into…

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Interactive Experience Day January 2019 Photo 02 | AIE

January 12th Interactive Experience Day

The Academy of Interactive Entertainment hosted its quarterly Interactive Experience Day on Saturday, January 12th 2019. The event was split up into two main parts, starting with an introduction on what AIE has to offer future students, and concluding with two introductory classes on programming or 3D modeling. The focus of AIE’s curriculum is ensuring…

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AIE Alumna Credit on Spyro Reignited Trilogy

“Spyro Reignited Trilogy has been my favorite project that I’ve worked on so far at Keywords Lakshya. Working with these people was truly a joy, and I hope to one day work with them again on another game!” – Karen Koon (Game Art & Animation alumna, Associate Outsourcing Producer at Keywords Studios) In 2017, Karen…

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AIE Student Perks

Starting your college education at the Academy of Interactive Entertainment in 2019? Read on to find out more about what kind of perks students receive while studying at the Academy of Interactive Entertainment in Seattle and Lafayette. No Out of State Tuition The Academy of Interactive Entertainment believes in equality for all who have a…

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Jobs for Creative Introverts

A lot of people consider jobs for introverts to be ironic, but it’s more of a stigma than most people realize. At the Academy of Interactive Entertainment, an overwhelming majority of our students and those interested in studying on our campus, consider themselves to be introverts. Our staff and instructors understand and recognize that both…

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Game Design & Production Assessment

The Game Design & Production students have begun their presentations for their end of the year assessments. A lot of pressure has been put on for the new program. From creating a game design document to stepping into the producer role for streamlining game art assets, the class has gotten its first taste of the…

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Career Development at AIE

“At the Academy of Interactive Entertainment, we work very hard at encouraging our students to build relationships with people in the industry. Relationships can make a difference when looking and applying for jobs. I am super thankful for all the people in the video game and animation communities that take the time to visit our…

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Game Art & Animation 1st Year Assessment: Character Pipeline

Erika Amos (Game Art & Animation) Kylie Walker (Game Art & Animation) The Game Art & Animation students are now is their team assessment, which features a Good vs Evil Character Pipeline. In this creative battle, students are split into team formation to produce a group of models that are ready for production, complete with…

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Cacophony and Ink: VFX Final Film Score Arrangement

“There’s a witch that has this magical ink. She brings things to life out of the canvas, then she leaves, then the apprentice comes out. He tries to do it himself, but it’s just cacophony and ink.” – Alyssa Sperling (2nd Year VFX) Video game and film composer, Douglas Yassen (Iron Heart Music Studios) visited…

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VFX Alumna Recruited by The Love Foundation

3D Animation & VFX for Film alumna Tyler “Dione” Arnold was recently recruited by The Love Foundation, a philanthropic arm of the nation of Belize’s privately-owned multimedia company. The Love Foundation also advises and administrates donor and charitable funds. They have successfully donated over $2 million in promotions to non-governmental organizations, helping them achieve their…

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Big Fish Games at AIE

The art team at prestigious mobile studio, Big Fish Games, visited our Seattle campus today. The veteran artists reviewed portfolios of our students specializing in several forms of art and animation. “You all are doing a 2-year program? That’s awesome – I did exactly that too, years ago.” – John Nangle (3D Modeling, Unity, Game…

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5 Things Every Game Developer Needs to Know

Andrew Ward is a Game Programming Advanced Diploma of Professional Game Development alumnus, and CEO of successful indie game startup: Grunka Munka Games. Taking on the lead role among the team of AIE alumni, Andrew took Collidalot from prototype to the launch on Nintendo Switch. We asked Andrew what he would have done differently, and what kind of advice…

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