The Academy of Interactive Entertainment (AIE) and the International Game Developers Association, Seattle, (IDGA.org) recently hosted an evening career workshop at AIE’s campus called: Game Development Career Night: Level Up Your Job Hunting Skills. The event was centered around AIE students, alumni, and professionals from a variety of backgrounds. The event was split up into four areas, with plenty of room for fellow game developers and creative professionals of all experience levels to network and gain insight on:
Senior artists from local game studios provided portfolio reviews for digital artists.
Recruiters from local game studios reviewed resumes to take them from the discard pile to the call-back pile! Read more on the resume portion of the event here.
Technical interviewers from current and former hiring managers, including Amazon and others, conducted one-on-one interviews and provided professional feedback to prepare professionals for their dream jobs! Interview tips from industry veterans can be found here.
This 4-person panel brought honest and hard-hitting questions to recruiters and hiring managers to give listeners the advantage in getting their dream jobs.
After the lightning talks, our industry speakers took questions from the audience, these are a few questions from the Q&A part of the lightning talk here.
From here, the lecture split off into two sections.
The first section split off into two whiteboards with one interviewer each going through specific whiteboard exercises with participants that were interested in learning about how to hone their skills. The second section had the remaining interviewers walk participants through behavioral interviews.
The Game Development Career Night, hosted by AIE in coordination with IDGA, was a lively evening that saw many people benefit from the portfolio reviews, resume reviews, mock interviews, and lightning talks by industry professionals about job hunting and building excellent interviewing skills.
Guest Writer – Anthony Ritchey (Seattle Indies)
Anthony Ritchey is a Seattle-based writer and game developer. Anthony’s writing appears on the Seattle Indies website, where he reports on Hackithon game jams, events, and more. He is currently working on the Story Mode for Keyboard Kommander, an open beta typing tutorial game that is free to play. His team meets every Saturday at the Seattle Indies-run, AIE-hosted Indie Support Group to further develop their game. Anthony is a welcomed guest writer for the Academy of Interactive Entertainment-related events and meetups.