AIE News
AIE Open House – November 16th 2019
Discover the courses designed to get you started in game development, 3D animation and visual effects for film at AIE’s Open House. Seattle and Lafayette campuses will be opening their doors to visitors eager to find out about AIE courses starting in 2019. The day will include presentations on different areas of industry as well…
Read MoreAIE Alumni Industry Insight: Tina Tsou
After being a graphic designer for several years, Tina Tsou had a change of heart and decided that she really wanted to work in the film industry. To shift her path into animation from graphic design, she attended the Academy of Interactive Entertainment to achieve her industry dreams, and graduated from the 3D Animation &…
Read MoreAIE Minor Production Process
One of the most valuable parts of the course for our Game Development students is the opportunity to collaborate with their peers from other disciplines for their final project at the end of each school year. Internally, those projects are referred to as “Minor Production” and “Major Production” respectively for our first year and second…
Read MoreAIE Alumni Spotlight: Andy Burt
Andy Burt was honored as a Valedictorian for the graduating 3D Animation & VFX for Film class of 2019. Valedictorians are recognized for their dedication to one’s study, and you can always count on their eagerness to exceed the status quo. They lead by example, and as a result, they prove themselves to be exemplary…
Read MoreHistory Meets Virtual Reality: AIE x Seattle Public Library
Not only does the Academy of Interactive Entertainment students get to collectively work together on projects for Minor and Major Production, but students are also given the opportunity to work with a real client. Working with a client varies with each program, and this time a team of our Game Art & Animation students are…
Read MoreAIE Alumni Spotlight: Corwin Waldron
Corwin Waldron was honored as a Valedictorian for the graduating Game Art & Animation class of 2019. Valedictorians are recognized for their dedication to one’s study, and you can always count on their eagerness to exceed the status quo. They lead by example, and as a result, they prove themselves to be exemplary individuals cherished…
Read MoreAIE Alumni Spotlight: Talon Grijalva
Talon Grijalva (Game Art & Animation) was honored with the AIE Legacy Award for the graduating class in 2019. The Legacy Award recognizes an individual’s impact that they have left at AIE and will continue to bring with them into the industry. Those who have earned the Legacy Award have proven themselves to be especially…
Read MoreAIE to Host Player Feedback Panel at PAX West 2019
About the Panel Everyone has ideas for how to make their favorite games even better. Sometimes those ideas are great! And sometimes terrible. Sometimes there are no ideas, just anger, negative reviews, down-votes, and memes that make us cry. How do developers listen to all this different kind of player feedback? How can players give…
Read MoreWhat Is Minor Production?
If you’re new to how the Academy prepares for group projects, you’re in the right place. This is one of the many things that sets us apart from most colleges, and it’s something we especially take pride in. For many of the students, this will be their first foray into video game production. Roles on…
Read MoreCan I Get Into the Video Game Industry Without a Degree?
For someone seeking a career in the game industry, this is a common question. If you are standing at Point A, your current level of experience, and are looking towards Point B, your future job in the game industry, you are likely asking, “What’s the best way to get there?” You are going to need…
Read MoreSeattle Graduation Ceremony
To celebrate our new grads, Nathan Camp (2015 AIE alumnus, Industrial Light & Magic) visited all the way from California to give a speech. Once an aspiring actor, Nathan was able to his passion for film at AIE Seattle, under the tutelage of Vic Bonilla, the instructor for 3D Animation & VFX for Film program.…
Read MoreAIE Student Placement Specialist Honored in Game Advocacy’s 50 Over 50 List
Cami Smith, our specialist in Industry Relations and Student Placement, has been honored in Game Advocacy’s 50 Over 50 list. Originally created by the former IGDA executive director, Kate Edwards, the 50 Over 50 list takes a stand on ageism in the video game industry. “For this initial, experimental project, a Google form was created…
Read MoreIGDA Baton Rouge Showcase
IGDA Baton Rouge Showcase featured games from AIE Lafayette students, as well as some from Louisiana State University. The IGDA Baton Rouge Showcase also had a guest speaker, Marc Aubanel (Need for Speed Underground, Marvel Nemesis, Sanctuary). Here are some of the games that were showcased at the event from Team AIE Lafayette: The year…
Read MoreWhy Mentors Are So Important
You’re at a point in your life where you know exactly what you would like to do as a career. You’re probably wondering: What comes next? Whether you have chosen AIE as your college, having a mentor at your side along the way is crucial to your career development. Identifying a mentor(s) in the early…
Read MoreWhat Are the Most Sought-After Skills in the VFX Industry
The VFX (visual effects) industry looks for more than an animation education and a decent portfolio. Technical skills learned at school must be added to softer, business-world skills and then combined into a stellar application, portfolio and that showcases individual creativity. We’re going to look at what some of those technical skills are, but before…
Read MoreA Tour Inside Valve Headquarters
Our students had the opportunity to get an inside look at the legendary Valve Corp Headquarters, the studio that has brought us the Half-Life series, and the distribution platform, Steam. Kelly Cline and Mike Belzer, who were our guides for our group throughout the tour, showed Valve’s state of the art motion-capture room, sound design…
Read MoreArtcade Shows How to Really Have Fun During a Storm
The Academy of Interactive Entertainment in Lafayette once again hosted Artcade! The fifth annual Artcade event took place on May 11th with a wide array of local game developers, artists, and film exhibitors. However, this year the event location was not at the Lafayette Science Museum where it’s been previously held. This year, Artcade was…
Read MoreiFEST: When Gaming & Learning Collide
Once again, the city of Seattle was fired up for iFEST (Indie Game Festival), which was held at the Seattle Center Armory and hosted by The Academy of Interactive Entertainment. AIE has partnered up with over 40 indie game studios allowing them to exhibit a booth to promote their games in the busy Seattle Center…
Read MoreSeattle Graduation Ceremony 2019 Information
Come celebrate passion and dedication with us! Our Graduation Ceremony introduces the next generation of Game Developers, 3D Artists, Animators, and VFX Artists. Please join us at the SIFF Cinema Uptown to celebrate their outstanding achievements. Date: Tuesday, July 23rd, 2019 Time: 1pm-3pm Place: SIFF Cinema Uptown, 511 Queen Anne Ave N, Seattle, WA 98109…
Read More10 Games in 3 Days: Year 1’s Alphabet Game Jam
10 games in 3 days? How is that even possible?! In a game jam, anything is possible! When you are well-equipped with the top-tier tools and a studio environment with a creative team, you’d be surprised how easy it is to churn out 10 games in 3 days. About the Alphabet Jam This is the…
Read MoreDiversity Collective+ Speed Mentoring & Roundtable Event
Promotional imagery created by Ashley Rivas. Our sponsored hosts for the third-ever DC+ event was none other than our friends at Amazon. We are so grateful for their support and contributions to help continue Seattle’s goal of diversity and industrious innovation. Our gracious hosts provided the perfect space for the occasion – in their clean…
Read MoreGlobal Game Jam Next 2019
About Global Game Jam Next The Academy of Interactive Entertainment and the Pacific Science Center will be partnering up once again for Global Game Jam Next 2019! Global Game Jam Next will be kicking off July 29th at the Academy of Interactive Entertainment. Located on the 4th floor of Seattle Center, the video game and…
Read MoreiFEST: Behind the Scenes of Demoing
Written by Anthony Ritchey Edited by Lizz Rizzo, Josh Curry, and Steven Hitchcock Input by William Pheloung, Allyson Woods, and Tim Cullings Photography by Emilio Cerrillo, Daniel Craig Beebe, and others, all credited in-line. Photos by www.emiliocerrillophotography.com Photo by Emilio A dinosaur sitting at our booth. After we demoed our game at SIX [Seattle Indies…
Read MoreVideo Game Math: Polar and Spherical Notation
What is Polar and Spherical Notation? These systems are alternate ways of describing a position in space. This allows us a different way of calculating positions. Polar and Spherical Coordinates In a “normal” Cartesian coordinate system, you have coordinates in an (x, y) pattern (or (x, y, z) for 3D) – along with an arbitrary…
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