AIE News

3 Things Studios Want in a Game Programmer

Increased popularity in computer, mobile, and console gaming has peaked the interest of many individuals seeking to break into the game programming industry. Well, that and the prospect of designing the next AAA title and becoming a part of a triple billion-dollar industry. Being a game programmer is a role that is rewarded highly in one…

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Level Up Industry Lesson: 3D Animator

So far, we went over the career path of the Game Designer and the Video Game Producer; this time, we are exploring the career track of a 3D animator. In this Level Up Industry Lesson, we’ll be going over what a 3D Animator does, and the requirements of what it takes to become one. Meet…

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Level Up Industry Lesson: Video Game Producer

Think you might have what it takes to produce games? In this second installment of our Level Up Industry Lessons, we’ll be going over what a Video Game Producer does, and the requirements of what it takes to become one. Meet the Video Game Producer A video game producer’s role varies not only by studio,…

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Another Successful GGJ for 2018!

The Academy of Interactive Entertainment in Seattle had the distinct pleasure of once again hosting Global Game Jam. This year is definitely special because it is the 10th year of this mighty event! Every year this event always changes in regards to it’s participation. This year our attendance has doubled from last year. We had…

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AIE | Game Development | Tips

6 Ways To Crack Into Game Development

Do you get excited when you overhear someone discussing Minecraft on public transport? Does thinking about game-play mechanics or artificial intelligence get you excited?

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All the World’s a Stage

For many of us, it started with J.R.R. Tolkien’s maps of Middle Earth. The LOTR saga created a huge history of hobbits, orcs, elves, and dragons that was pinned to a “reality” by the great maps drawn by Tolkien and his son Christopher.

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AIE Open House – November 18th

Discover the courses designed to get you started in game development, 3D animation and visual effects for film at AIE’s Open House. The Lafayette and Seattle campuses will be opening their doors to visitors eager to find out about AIE courses starting in 2018. The day will include presentations on different areas of industry as…

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Interactive Experience Day – July 15th

AIE’s Interactive Experience Days are a great opportunity to learn about the local and international game development, 3D animation and visual effects industries. Students will get the opportunity to learn about the different pathways to get into the industry, what should be in a portfolio and will be able to get creative in practical workshops…

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Foam Sword Battle 2017

AIE students, staff, and faculty took to the South Fountain Lawn at Seattle Center to participate in the 2nd Annual AIE Foam Sword battle.

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Interactive Experience Day – June 3rd 2017

Attendee’s will get an opportunity to learn about the different pathways to get into the industry, and will be able to get creative in practical workshops using industry-standard 3D animation and game development tools.

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We used the force at ECCC17

The City of Seattle was once again fired up for the 2017 Emerald City Comicon (ECCC), which was held at the Washington State Convention Center in downtown Seattle, WA.

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Playing Politics at Hill Day

AIE Seattle had the great opportunity to be a part of “Hill Day” in Olympia at the Washington State capital recently. This event was sponsored by “Careers That Work” who graciously invited us.

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Open House – May 6th 2017

Discover the courses designed to get you started in game development, 3D animation and visual effects for film at AIE’s Open House.

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ENRAGEMENT RING

The Enragement Ring is a super physical spaceship combat game to challenge your friends. In it, players control one of four vessels in a sumo like arena where they use their ship as a battering ram to dominate the ring as last man standing. You can grind, warp, boost and slam your friends all over…

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GRAVITY TRANSPORT

Behold! Gravity Transport! This science fiction side-scroller was made by AIE Lafayette second year students Ricky Hammack, Dylan Guidry, Paul Chu, Tran Nguyen, Eric Mouledoux, and Chris Liamkeo! Gravity Transport is a game that sends the player on a daring mission into space using a new prototype weapon. The prototype weapon they are using isn’t…

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