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Game Design & ProductionAdvanced Diploma of Professional Game Development

Overview

Game designers are the visionaries and evangelists for a game development project. They thrive on new ideas and are always thinking about how users will interact and enjoy the experience that they’ve created. A great game designer possesses a combination of technical knowledge, artistic skill and most importantly, the ability to communicate and understand people.

Game designers spend significant amounts of time writing detailed documents specifying game mechanics, environments, playable characters and the game’s nemesis. This detail extends right down to how a particular item might behave, be animated and sound.

Game Design is a two year, full-time course written by experienced game designers, in consultation with local and international studios, to produce innovative graduates who will lead the next generation of game development.

Next intake:

SEATTLE Aug 2018
LAFAYETTE Not available
in this campus

Major Game Project

Collaborate with game art and game programming students to create and devliver an innovative original game. AIE’s training environment reflects the real-world production cycle of a development studio, covering the entire process from pitching the game idea to writing game design documents, evaluating technical requirements, managing workload, meeting deadlines, delivering commercial-quality artwork and animation, bug-fixing, QA testing and market analysis.

Subjects

Year One

  • Introduction to Game Design
  • Health and Safety in the Office
  • Level Design Fundamentals
  • Design Prototyping Fundamentals
  • Narrative Design
  • Testing and Quality Assurance
  • Production Planning
  • Production

Year Two

  • Psychology and Economies
  • Time to Make a Game
  • Designing the User Experience
  • Production for Clients
  • Proof of Concept
  • Sustainability
  • Major Production
  • Online Professional Portfolio
Software
Careers
Pre-requisites
Learning Objectives

For full program details, please see our Student Handbook