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Game Art & AnimationAdvanced Diploma of Professional Game Development
Associate of Occupational Studies in Game Art and Animation

Create 3D environments and characters for game worlds.

Develop your creative skills in 3D modeling, texturing, animation and level design. You will work with other artists and programmers to design and create your own unique entertainment experience wielding cutting-edge game technology used in the industry. This program has been developed in response to industry needs.

Year 1
Students will concept, model and animate characters, design game levels, create high-detail creatures and build realistic environments, developing skills in 3D modeling, texturing, UV unwrapping, rigging, animation, lighting, using cameras, rendering and compositing.

Year 2
Students polish their 3D skills while working on art assets for game development. All facets of 3D game modeling and animation are covered including character creation, level design, environment modeling, game design, concept art, animation and custom texturing.

Major Game Project

In the last half of the second year, game art and game programming students work together in development teams to design and produce a playable video game demo. The training environment closely mirrors the real-world production cycle in an industry development studio, covering the entire process from pitching the game idea, through writing game design documents, evaluating technical requirements, managing workload, meeting deadlines, delivering commercial quality artwork and animation, bug-fixing, QA testing and market analysis of the game.

Students graduate at the end of year 2 with an extensive showreel of 3D modeling, animation and a complete game level. The showreel forms the basis of an industry standard portfolio to present to prospective employers.

Accredited Qualifications

Advanced Diploma - Seattle and Lafayette Campuses

The Advanced Diploma program runs over two-years for 65 semester credit hours. This program is approved by the Council on Occupational Education and the US Department of Education.

Associate Degree - Lafayette Campus

The Associate Degree program runs over two an a half years or five semesters for 80 semester credits. This program is approved by the Council on Occupational Education and US Department of Education.

The Associate of Occupational Studies in Game Art and Animation adds an academic component with the goal of producing graduates exposed to basic academic principles in addition to the technological aspects of the Avanced Diploma program.

General Education Courses required: 15 semester credit hours

  • English Composition
  • College Algebra
  • Introduction to Physical Science
  • Introduction to Visual Arts
  • Introduction to Sociology

“The transfer of credits that a student earns at AIE Lafayette is at the complete discretion of the institution to which he/she may seek to transfer. For this reason, the student should make certain that his/her attendance at AIE will meet his/her educational goals. AIE Lafayette does not imply, promise or guarantee that any credits earned will transfer or be accepted by any other institution. It is the student’s responsibility to find out in advance of enrollment whether the receiving institution will recognize/accept any credits/courses earned at AIE”


Students utilize industry standard software and resources such as:

  • Maya — Modeling, rigging, animation & rendering
  • ZBrush — High detail sculpting
  • Photoshop — Concept art and texturing
  • Unreal Engine — Game level design
  • Unity — Game design and prototyping
Learning Objectives

For full program details, please see our Student Handbook

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