Hardware & Software

AIE teaches the latest industry standard software

AIE students will be taught to use the most up to date software on the latest hardware to ensure they are ready to enter the industry on completion of their course. The software that is used at AIE is constantly being updated and reviewed in consultation with our industry partners. As the latest hardware comes to market, AIE students will have access to these platforms as they develop their projects.

Software used in each course

Advanced Diploma of Professional Game Development

Students utilize industry standard software and resources such as:

Blue Square Game Art Icon | Academy of Interactive Entertainment

  • Maya — modeling, rigging, animating, Lighting and rendering
  • ZBrush — High detail sculpting and texturing
  • Adobe Creative Suite — Concept and texture maps
  • Unreal Engine and Unity 3D engine — Game Development
  • Adobe Premier — Video editing
  • Sunstance Suite — High details materials and texturing
  • Marmoset Toolbag — Look dev, light and render pipelines
  • Marvelous Designer — Clothes and fabric simulation and development

Advanced Diploma of Professional Game Development

Students utilize industry standard software and resources such as:

Purple Square Game Programming Icon | Academy of Interactive Entertainment

  • Visual Studio — Programming in C, C++ and C#
  • Open GL — Low level computer graphics programming
  • Game Engines — Unity 3D and Unreal Engine
  • FMOD — Industry standard audio programming tools
  • Perforce and Git — collaborative version control tools
  • Open-source Libraries — Public code-bases commonly used throughout programming industries

Advanced Diploma of Professional Game Development

Students utilize industry standard software and resources such as:

Orange Square Game Design Icon | Academy of Interactive Entertainment

  • Unity 3D, Unreal Engine, GameMaker, Twince — Game engine and development frameworks
  • Maya — 3D content and animation
  • Perforce, Sourcetree — Project management and version control
  • Adobe Creative Suite — Visualisation
  • Visual Studio, MonoDevelop — Programming Tools
  • Microsoft Office Package

Advanced Diploma of Screen & Media

Students utilize industry standard software and resources such as:

Green Square Film Icon | Academy of Interactive Entertainment

  • Maya — Modelling, rigging, animating, lighting and rendering
  • ZBrush — High-detail sculpting and texturing
  • Photoshop and Substance Designer — Concept art and texture maps
  • Nuke and 3D Equalizer — Compositing and match-moving
  • Premiere — Video editing
  • Renderman — Rendering
  • Deadline — Rend farm management

Some of the hardware you will use while studying at AIE

  • Oculus Rift | Academy of Interactive Entertainment

    Oculus Rift

    The Oculus Rift is a virtual reality system that completely immerses you inside virtual worlds.

  • Play Station Play Kits | Academy of Interactive Entertainment

    Play Station dev Kits

    Playstation 4 controllers.

  • NVidia Shield Tablets | Academy of Interactive Entertainment

    NVidia Shield Tablets

    The NVIDIA SHIELD tablet is a high-performance tablet that can transforms into a serious gaming machine if required.

  • RED Camera | Academy of Interactive Entertainment

    RED Camera

    Carbon Fibre RED EPIC Dragon with Super35mm sensor. High-resolution 6K digital camera for major motion pictures such as the ‘The Martian” with Matt Damon.

  • Computer Workstations | Academy of Interactive Entertainment

    Computers

    AIE current standard computer specification: Intel i7 Haswell CPU's, 16-32BG RAM, SSD's and nVidia GTX970 4GB graphics cards. Each computer has dual monitors to best facilitate learning and ergonomics.

  • Render Farms | Academy of Interactive Entertainment

    Render Farms

    In house computer HP Proliant Blade render farms to process animations created by our students.

AIE Campus Facilities

AIE provides state of the art facilities and equipment to provide hands on training for all their students.