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iFEST When Gaming & Learning Collide - AIE

iFEST: When Gaming & Learning Collide

Once again, the city of Seattle was fired up for iFEST (Indie Game Festival), which was held at the Seattle Center Armory and hosted by The Academy of Interactive Entertainment. AIE has partnered up with over 40 indie game studios allowing them to exhibit a booth to promote their games in the busy Seattle Center […]

Seattle Graduation Ceremony 2019 Information

Come celebrate passion and dedication with us! Our Graduation Ceremony introduces the next generation of Game Developers, 3D Artists, Animators, and VFX Artists. Please join us at the SIFF Cinema Uptown to celebrate their outstanding achievements. Date: Tuesday, July 23rd, 2019 Time: 1pm-3pm Place: SIFF Cinema Uptown, 511 Queen Anne Ave N, Seattle, WA 98109 […]

10 Games in 3 Days: Year 1's Alphabet Game Jam - AIE

10 Games in 3 Days: Year 1’s Alphabet Game Jam

10 games in 3 days? How is that even possible?! In a game jam, anything is possible! When you are well-equipped with the top-tier tools and a studio environment with a creative team, you’d be surprised how easy it is to churn out 10 games in 3 days. About the Alphabet Jam This is the […]

Diversity Collective+ Speed Mentoring & Roundtable Event - Academy of Interactive Entertainment

Diversity Collective+ Speed Mentoring & Roundtable Event

Promotional imagery created by Ashley Rivas. Our sponsored hosts for the third-ever DC+ event was none other than our friends at Amazon. We are so grateful for their support and contributions to help continue Seattle’s goal of diversity and industrious innovation. Our gracious hosts provided the perfect space for the occasion – in their clean […]

iFEST: Behind the Scenes of Demoing

Written by Anthony Ritchey Edited by Lizz Rizzo, Josh Curry, and Steven Hitchcock Input by William Pheloung, Allyson Woods, and Tim Cullings Photography by Emilio Cerrillo, Daniel Craig Beebe, and others, all credited in-line. Photo by Emilio A dinosaur sitting at our booth. After we demoed our game at SIX [Seattle Indies Expo] during the […]

Video Game Math: Polar and Spherical Notation

What is Polar and Spherical Notation? These systems are alternate ways of describing a position in space. This allows us a different way of calculating positions. Polar and Spherical Coordinates In a “normal” Cartesian coordinate system, you have coordinates in an (x, y) pattern (or (x, y, z) for 3D) – along with an arbitrary […]

Video Game Math: Parametrics

What are Parametrics? Parametrics are unusual in the fact that although they’re considerably more complicated when written out than your typical algebra equation. Most programmers actually use them without even realizing that they’re doing it – often without even knowing that they’re a thing! A parametric equation is a “Parameterized Equation”. In ordinary algebraic functions, […]

Video Game Math: Matrices

What are matrices? Matrices is plural for a matrix – which is a collection of numbers represented in a grid, very similar to a table or spreadsheet. They look a little like this. By itself, that collection of numbers is mostly meaningless, but if you use them to assign values – such as the coordinates […]

Video Game Math: Collision Detection

What is collision detection? Collision detection is one of the most important pieces of math for a programmer to understand. Why? Games are all about collision. Virtually everything you do in a game depends on collision. Whether it’s a bullet hitting a target, Mario landing on a platform or coming in contact with a pickup, […]

AIE Annual Luncheon April 23rd and April 30th - Academy of Interactive Entertainment

AIE Annual Counselor Luncheon April 23rd and April 30th

Thank you for your interest in learning more about the Academy of Interactive Entertainment. Please click on the button below to RSVP to either one of our counselor luncheons. These events are a great opportunity to learnabout AIE’s admissions events, and events that will  be hosted in your area throughout the academic year. You are […]