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Is Game Programming Right for Me - AIE

Is Game Programming Right for Me

Ian Rich – Communications Coordinator, AIE Seattle Ian Rich is a part of the admissions team for the Seattle Chapter at the Academy of Interactive Entertainment. Being an established gaming-focused technical artist himself, he completely understands what the next generation of industry professionals want to learn. Prior to AIE, Ian has taught Game Art and […]

Major Production Pitches 2019 - AIE

Major Production Pitches 2019

Throughout the entire 2nd year, students enrolled in our Game Programming and our Game Art & Animation programs are divided into game development teams to create their first game. All student games below will have demo presented at IFEST 2019, as it is a milestone shared among all teams. Before they get to showcase their game […]

Game Development Career Night: Level Up Your Job Hunting Skills - AIE

How to Find a Mentor in Game Development

Tarrance Tucker – Communications Coordinator – Seattle Campus Tarrance Tucker is part of the admissions team at AIE Seattle. His role at AIE is to spread the word about the Academy of Interactive Entertainment by going to events, conventions, festivals and meetups. When he’s not on the road, Tarrance enjoys family trips to Maui, watching […]

Jobs for Creative Introverts - AIE

Jobs for Creative Introverts

A lot of people consider jobs for introverts to be ironic, but it’s more of a stigma than most people realize. At the Academy of Interactive Entertainment, an overwhelming majority of our students and those interested in studying on our campus, consider themselves to be introverts. Our staff and instructors understand and recognize that both […]

5 Things Every Game Developer Needs to Know - Academy of Interactive Entertainment

5 Things Every Game Developer Needs to Know

Andrew Ward is a Game Programming Advanced Diploma of Professional Game Development alumnus, and CEO of successful indie game startup: Grunka Munka Games. Taking on the lead role among the team of AIE alumni, Andrew took Collidalot from prototype to the launch on Nintendo Switch. We asked Andrew what he would have done differently, and what kind of advice […]

AIE Alumni Launches on Nintendo Switch - Academy of Interactive Entertainment

AIE Alumni Launches Collidalot on Nintendo Switch

From college project, to launching on Nintendo Switch. We are immensely proud of our AIE Alumni Andrew Ward (Game Programming), Connor Adam (Game Programming), Matthew VanCompernolle (Game Programming) and Tim Tsai (Game Art & Animation) for launching their debut game on Nintendo Switch! All second-year students from all programs form into groups to create their major […]

Tips From Our Alumni - AIE

Tips from Our Alumni

If you plan on starting your educational journey at AIE in 2019/2020, here are some awesome tips from our alumni. Leadership and being a team player are not mutually exclusive. “What I have discovered that gives you an edge in this industry, is learning the pipeline and how your role affects other team members. If […]

What Type of Math Is Required to Become a Game Designer? - AIE

What Type of Math Is Required to Become a Game Designer?

Trigonometry Google says trigonometry is: “the branch of mathematics dealing with the relations of the sides and angles of triangles and with the relevant functions of any angles,” which might sound a little boring at first, but let’s break that down a bit. Two of the most primitive forms of AI (Artificial Intelligence) are Turrets […]

Virtual Reality in the Classroom

How do our students learn how to optimize their games in virtual reality in the classroom? AIE is a college of the interactive entertainment arts, so it is natural for our team to embrace virtual reality in our studio-modeled classrooms. As virtual reality reaches new heights as a platform in the video game industry, the […]

Introductory Courses | AIE US

Intro Courses in Game Development and Film

Are the Intro Courses right for me? Intro Courses are a great way for anyone who may be interested in getting their feet wet in a certain program in a small classroom setting, or if someone is particularly interested in what a career in video games or film might be like. Whether you are in […]