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On Short Film Score Arrangement - AIE

Cacophony and Ink: VFX Final Film Score Arrangement

“There’s a witch that has this magical ink. She brings things to life out of the canvas, then she leaves, then the apprentice comes out. He tries to do it himself, but it’s just cacophony and ink.” – Alyssa Sperling (2nd Year VFX) Video game and film composer, Douglas Yassen (Iron Heart Music Studios) visited […]

VFX Alumna Recruited by The Love Foundation - AIE

VFX Alumna Recruited by The Love Foundation

3D Animation & VFX for Film alumna Tyler “Dione” Arnold was recently recruited by The Love Foundation, a philanthropic arm of the nation of Belize’s privately-owned multimedia company. The Love Foundation also advises and administrates donor and charitable funds. They have successfully donated over $2 million in promotions to non-governmental organizations, helping them achieve their […]

Big Fish Games at AIE - Academy of Interactive Entertainment

Big Fish Games at AIE

The art team at prestigious mobile studio, Big Fish Games, visited our Seattle campus today. The veteran artists reviewed portfolios of our students specializing in several forms of art and animation. “You all are doing a 2-year program? That’s awesome – I did exactly that too, years ago.” – John Nangle (3D Modeling, Unity, Game […]

AIE Alumni Launches on Nintendo Switch - Academy of Interactive Entertainment

AIE Alumni Launches Collidalot on Nintendo Switch

From college project, to launching on Nintendo Switch. We are immensely proud of our AIE Alumni Andrew Ward (Game Programming), Connor Adam (Game Programming), Matthew VanCompernolle (Game Programming) and Tim Tsai (Game Art & Animation) for launching their debut game on Nintendo Switch! All second-year students from all programs form into groups to create their major […]

Tips From Our Alumni - AIE

Tips from Our Alumni

If you plan on starting your educational journey at AIE in 2019/2020, here are some awesome tips from our alumni. Leadership and being a team player are not mutually exclusive. “What I have discovered that gives you an edge in this industry, is learning the pipeline and how your role affects other team members. If […]

Is a Career in VFX Right for Me? - AIE

Is a Career in VFX Right for Me?

Wondering if a career in VFX right for you? The visual effects industry for film has evolved into one of the top career choices today. It easily dominates areas of the entertainment industry such as TV and Film, Game Development, Animation, Advertising, the list goes on. What is it about VFX that makes sense to […]

Mentorship at AIE - AIE

Mentorship at AIE

“The mentorship at AIE was enlightening. I got to see what the second years were working on and understand how they problem solved the very things I struggled with. I learned the importance of community, and being able to share your discoveries and grow as a team. It’s something I’ve taken with me into the […]

How to Succeed in 3D Animation and VFX for Film

If you’ve been wondering on how to succeed in 3D Animation & VFX for Film, this is your chance to discover if you have those traits often found in the VFX artists who help create award-winning films and are employed by the industry’s top studios. Grit For some people, passion is like an unquenchable thirst. […]

3 Unconventional Tricks for Storyboard Artists

We are immensely thankful to have expert storyboard artist, Victor Fuste, share with us what his top 3 Unconventional Tricks for Storyboard Artists are. Victor has taught as an Artistic Development Trainer for DreamWorks Animation for several years, and a plethora of creative studios in the animation industry. If your dream is become a storyboard […]

Academy of Interactive Entertainment - VFX

3 Things Studios Want in a VFX Artist

Whether you’re looking into visuals effects as a career path or you’ve already established yourself as a VFX artist, this is our answer to the question we hear quite often: what are studios looking for in a VFX candidate? Without further ado, let’s go over the top 3 things that studios are looking for in […]